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NPC Generator

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Advanced [show]


Shivering Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She typically wears brown cloth garments or leather armor. Her fur, while still mostly black, has prominent grey streaks. She is baby faced.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She also is a firm believer in the womanly ideal.

History: Born to a pair of adventurers, Shivering grew up listening to her father's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has dedicated herself to building a better village for her children.

Motivation: A rival would like her out of the picture; and meet up once more with her childhood friend

Flaws: Impulsive. Bonds: Enemies, Adventurer, Criminal record. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Shivering Of World, Female Tabaxi Wizard 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1600 sp.


Social Check DCs


Kyle Gracey, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear grey clothing when he does not wear armor. He has a black handlebar mustache and slicked back black hair. He wears large thick round spectacles.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Ideals: Artistic. Flaws: Depressed. Bonds: Nature, Job, Criminal record. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Kyle Gracey, Male Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Deception +5
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp. Red-brown spinel (80 gp). 1 Masterwork Common Melee.


Social Check DCs


Roondar Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of his god around his neck, and a crossbow on his belt. He keeps his long white hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Roondar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Shipwright profession.

History: Born in the north his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Ideals: Fighting, Extrovert. Bonds: Job, Poor, In love. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roondar Gobblefirn, Male Gnome Adept 11
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 11
Hit Points 65 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2400 gp. Silver comb with moonstones (200 gp). Golden circlet with four aquamarines (3000 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1200 gp). Old masterpiece painting (1700 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Menny Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears bulky tan painted plate armor. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has blue eyes and a tan hat with a black feather.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to loving parents in a slum to the north. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She's since become an addict/alcoholic.

Motivation: She feels threatened by others.

Flaws: Antagonistic, Shy, Fearful, Addict. Bonds: Poor. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Menny Lingenhall, Female Gnome Commoner 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 6 (-2)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Orc, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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