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Sybil Royston, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear brown tank tops with white skirt, and a wedding ring on her left hand. Her golden hair is cut short with large spiked bangs in the front. Her eyes are a pleasant blue.

Personality: She likes to make people angry or surprised. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful brothel owner made her what she is. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her old friends; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Joker. Flaws: Antagonistic. Bonds: In love, Mentor, Adventurer. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Sybil Royston, Female Human Adept 11
Medium (5'7") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 400 gp. Jeweled gold crown (3000 gp). Gold and topaz bottle stopper cork (1700 gp). Old masterpiece painting (1500 gp). Old masterpiece painting (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mialee Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and usually wears her blue robe and has her morningstar always slung over her shoulder. Her white hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to make people angry or surprised. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Mialee took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She left for the north, certain she would find work there.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and meet up once more with her childhood friend

Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature, Immigrant. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Mialee Iranapha, Female Elf Ranger 7
Medium (5'3") Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 10 (+0)6 (-2)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Deep blue spinel (200 gp). Black pearl (200 gp). Chalcedony (60 gp).


Social Check DCs


Orla Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female wears a faded coat and loose pants complete with Stetson hat. She is tall, broad shouldered and powerfully built. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny ruby earrings on each ear.

Personality: She snorts whenever she laughs or is feeling confident. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: She wants to meet her childhood hero.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Rich, Adventurer. Occupation: Carter

Voice: Scandinavian accent

Attributes [hide]

Orla Maekkelferce, Female Gnome Druid 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)15 (+2) 8 (-1)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Verin Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. She is bristling with hidden weapons, mostly flails and bows. Her brown hair has been sun bleached extensively. She has a dull look in her black eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Verin is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Sold as a small child to a brothel owner, Verin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. After months of barely getting by, Verin managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She is greedy; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic. Bonds: Rich, Criminal record, Family, Mentor, Enemies. Occupation: Stylist

Voice: Pronounces difficult words wrong

Attributes [hide]

Verin Fear, Female Tiefling Sorcerer 8
Medium (4'10") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 13 (+1)18 (+4)
Skills Deception +7, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 7000 sp. Aquamarine (1200 gp). Moonstone (70 gp). Obsidian (16 gp).


Social Check DCs

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