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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Theirastra Iranapha, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is well dressed, but even with her fine clothing she looks run-down. She has wavy auburn hair. Her brown eyes are slightly larger than normal.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has all her life been fascinated with singing.

History: A powerful necromancer made her what she is. She went to a religious school and was inspired by the priests there in charitable deeds. She has recently gotten a pet goose that steals things from people.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Bonds: Criminal record, Mentor, Religious. Occupation: Shepherd

Voice: Voice breaks

Attributes [hide]

Theirastra Iranapha, Female Elf Commoner 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 5 (-3)16 (+3) 16 (+3)12 (+1)
Skills Acrobatics +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Giant, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Lilith Pride, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a custom-built plate barding that's adorned with black lining and desert motifs. She keeps her chestnut hair in a flapper bob. She has several tiny amber earrings on each ear.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Lilith grew up listening to her father's many stories. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand her business; and to reunite with her old friends

Bonds: Rich, Job, Adventurer, Criminal record, Family. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Lilith Pride, Female Tiefling Rogue 5
Medium (5'11") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 8 (-1)15 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her fur is lavender and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. The war was a terrible time for her, and Nimble does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Farmer, who enjoyed hunting, Nimble was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Someone believes her a fraud; and she loathes her own lifestyle

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Nature, Job, Enemies. Occupation: Detective

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nimble In the Wind, Female Tabaxi Barbarian 4
Medium (4'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Morkral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear grey clothing when he does not wear armor. His silver hair is knotted and matted. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful wizard made him what he is. In his 10th year, his parents were killed by a drow raid, leaving Morkral alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Many drow want him driven away; and he is not mentally stable, and does not behave rationally

Ideals: Passionate. Flaws: Insane. Bonds: Enemies, Mentor, Job. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Morkral Goldfinder, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 7 (-2)12 (+1)
Skills Animal Handling +0, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 gp. Solid gold idol (200 gp).


Social Check DCs

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