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NPC Generator

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Advanced [show]


Ronobe Skill, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her nunchaku. Beneath her clothing is a huge mess of scar tissue. Her hair is blue and very short. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Ronobe embodies much of what other species detest in the Tieflings. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Herbalist arts, while her father instructed her in etiquette, music and courtly manner. Her divine abilities were realized during a raid on her village. After a long history of fighting, Ronobe and her spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Slave, Rich. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Ronobe Skill, Female Tiefling Fighter 1
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)17 (+3) 15 (+2)11 (+0)
Skills History +5, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Herleva Staurheim, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is cut close to her head. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not trust anyone and sleeps with one eye open.

History: She was born in the west, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Flaws: Addict, Shy, Insomniac. Bonds: Rich, Immigrant. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Herleva Staurheim, Female Human Paladin 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp.


Social Check DCs


Gurdis Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'2" has a big stupid grin on her face most of the time. She wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish brown hair is in a traditional bowl cut. She has a tattooed face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Banker. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gurdis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's attracted to the PC; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Fighting. Bonds: Rich, Job, Has a crush. Occupation: Banker

Voice: Soft and mumbly

Attributes [hide]

Gurdis Goblinbane, Female Dwarf Commoner 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)9 (-1) 6 (-2)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork manacles. 1 Small steel mirror.


Social Check DCs


Hamil Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a red coat, and a wedding ring on his left hand. His chestnut hair is cut short. His eyes are likewise amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Cook hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 5 years later his spouse died after the birth of his son. Heartbroken, Hamil never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Selfish, Secretive. Bonds: In love, Nature, Poor. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Hamil Copperkettle, Male Halfling Monk 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp.


Social Check DCs

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