Kite In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He is generally shirtless and showing off his tattooed chest. He has wavy cinnamon fur. He has gleaming, smiling green eyes.
Personality: He dislikes all the random violence that takes place in the north. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a criminal king-pin and mafia family As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: He feels that his past leaves him morally obligated to help; and to unite with his brother
Ideals: Pacifist. Flaws: Racist. Bonds: Criminal record, Job, Family. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Medrash Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black top hat and black clothes. His white crest is lengthy and is close to two feet long. His eyes are red.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Dragonborn Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Money/treasure.
Ideals: Philantrophist. Bonds: Job, Rich, Adventurer. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Star rose quartz (40 gp).
Dynamic Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man has the majority of his body covered in plate. His clothes are grease stained in places. His fur is greying and his face has many wrinkles. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.
History: He was born in the south. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Optimist. Bonds: Poor, Immigrant, Adventurer. Occupation: Barkeep
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Auran, Terran
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1300 gp. Golden circlet with four aquamarines (2000 gp). Old masterpiece painting (900 gp).
Siffress Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a robe, a symbol of magic around her neck, and a scythe on her belt. Her hair is blonde and curly. Her eyes are likewise blue.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in the north her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 11)
Armor Class 10
Hit Points 81 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 17 (+3) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Celestial, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 1000 gp. Alexandrite (1100 gp). Azurite (15 gp). Rock crystal (70 gp). Malachite (15 gp). Rhodochrosite (15 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.
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