Raiann Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a faded coat and loose pants complete with feathered hat. Her bronze crest is knotted and matted. She has a dull look in her gold eyes.
Personality: Overbrimming with self-confidence, Raiann isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She is skeptical of what others tell her and is slow to trust.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her arcane abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She doesn't get along with people that don't share her tastes; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Impeccable, Gifted. Flaws: Shy, Greedy. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 30 pp. Fiery yellow corundum (400 gp). Azurite (7 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Quick Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he very much looks the part of a Priest. His black fur, when down, is lengthy. He has gleaming, smiling blue eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Ideals: Joker. Flaws: Disease. Bonds: Job, In love, Adventurer. Occupation: Priest
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1600 gp. Fire opal pendant on a fine gold chain (600 gp). An abacus with copper, silver and gold markers (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has moderate length golden hair. He has a dull look in his amber eyes.
Personality: He has always had a great fascination with Tabaxi culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Server.
Motivation: To unite with his brother; and to be a ruler again
Flaws: Racist. Bonds: Immigrant, Family, Military, Job. Occupation: Server
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 7)
Armor Class 10
Hit Points 25 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 10 (+0) | 18 (+4) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Goblin, Aquan, Celestial, Draconic
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Fiery yellow corundum (1000 gp). 1 Minor magic item.
Gomory Benson, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is short and golden. He has several tiny topaz earrings on each ear.
Personality: Eccentric and domineering, Gomory will drive conversation. Energy wise he seems alert and responsive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Extrovert, Professionalism. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Mason
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 400 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

