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NPC Generator

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Advanced [show]


Enidda Ningel, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'6" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is short and red. She has a dull look in her blue eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her job bores her to no end. She has decided to make it more interesting.

History: Enidda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's in love; and she wants to meet her childhood hero

Ideals: Passionate. Bonds: Adventurer, Criminal record, Poor, Has a crush. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Enidda Ningel, Female Gnome Warrior 8
Small (3'6") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 81 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 130 pp.


Social Check DCs


Drenna Walcott, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her hair is auburn and curly. Her amber eyes dart from person to person.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the east. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: A deep hatred of goblins.

Ideals: Gifted. Bonds: Enemies, Immigrant, Rich. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Drenna Walcott, Female Half-Orc Monk 1
Medium (5'3") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 6 (-2)8 (-1) 13 (+1)7 (-2)
Skills Medicine +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +0 / 1d4-2, Grapple +4

Possessions: 40 gp.


Social Check DCs


Eberdeb Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered ceremonial dagger and tarnished pickaxe as well. He has wavy brown hair. His amber eyes are slightly larger than normal.

Personality: Eccentric and domineering, Eberdeb will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: He was born blind and as such lacked many opportunities for work. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Fighting, Extrovert, Persistence. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Eberdeb Cobblelob, Male Gnome Wizard 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 65 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Insight +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnome, Auran, Goblin, Draconic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444332

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled electrum ring (4000 gp). Jeweled electrum ring (4000 gp). A roughly beaten golden orb (180 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). A roughly beaten golden orb (180 gp). Solid gold idol (500 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Ashley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His tied-back hair is brown. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Adelard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted psionic powers by his dying brother.

Motivation: Dwarven compassion; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Rich, Military. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Adelard Ashley, Male Human Commoner 2
Medium (6'6") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 130 gp.


Social Check DCs

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