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NPC Generator

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Advanced [show]


Millicent Pinkerton, Female Human [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a falchion on her belt, and carries falchions. Sporting a red mohawk this woman's hair draws a lot of attention. Her green unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Millicent embodies much of what other species detest in the Humans. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Slave, Poor. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Millicent Pinkerton, Female Human Cleric 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)12 (+1) 8 (-1)8 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Drogo Barclay, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He has several tiny emerald earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants revenge against goblins; and he is compelled to act according to his religious beliefs

Ideals: Optimist. Flaws: Shy. Bonds: Rich, In love, Religious, Enemies. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Barclay, Male Human Adept 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)14 (+2) 10 (+0)18 (+4)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Draconic, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. Finely wrought small gold bracelet (70 gp). Old masterpiece painting (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Silver chalice with lapis lazuli gems (170 gp).


Social Check DCs


Howard Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Dilettante. His hair is always cut to a buzz. His violet eyes dart from person to person.

Personality: He is fixated on the number 52. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Howard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Howard's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Poor, Job. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Howard Kettlewhistle, Male Halfling Druid 4
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)13 (+1) 11 (+0)17 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Ghaliver Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears light armors faded through time and improper care, and his gloved hand is found clutching a club. He has a golden handlebar mustache and slicked back golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Ghaliver is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Ghaliver lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Ideals: Extrovert. Flaws: Insane. Bonds: Has a crush, Family. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Ghaliver Goodearth, Male Halfling Rogue 8
Small (3'3") Halfling, Neutral Good (CR 8)
Armor Class 12
Hit Points 38 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 13 (+1)16 (+3)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Abyssal, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1200 gp.


Social Check DCs

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