Robert Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'8", this man has the majority of his body covered in plate. His auburn hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.
History: The child of western immigrants he idolized his father. Robert was born on a far western desert where he grew up under the tutelage of his father, an expert Blacksmith. He's since become an addict/alcoholic.
Motivation: To protect his home.
Flaws: Insane, Addict. Bonds: Guardian, Immigrant. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 29 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp. Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quick Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light pastel in addition to tight pants. He has yellow fur. His eyes are likewise blue.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Scribe, his mother struggled to pay the bills. His parents enrolled him in a Aristocrat school at a young age so that he could practice his psionic talents. He has drifted from career to career and currently works as a Navigator.
Motivation: Seeks redemption; and to be a scribe again
Ideals: Philantrophist, Gifted. Flaws: Cynical. Bonds: Poor, Job, Criminal record. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 19)
Armor Class 14
Hit Points 127 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) | 6 (-2) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +10 / 5d8+4, Grapple +4
Possessions: 18000 gp. White pearl (100 gp). Red-brown spinel (100 gp). Moss agate (7 gp). Star rose quartz (80 gp). Chrysoberyl (100 gp). Golden pearl (100 gp). Deep blue spinel (1000 gp). Amber (100 gp). Aquamarine (1000 gp). Carnelian (80 gp). Deep green spinel (100 gp). Onyx (80 gp). Malachite (7 gp). Violet garnet (1000 gp). Iolite (80 gp). Red-brown spinel (100 gp). White opal (900 gp). Bloodstone (80 gp). Jasper (80 gp). Star rose quartz (80 gp). 1 Medium magic item. 1 Medium magic item.
Drifting Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown small hat and brown clothes. He is muscular with a powerful set of arms. His fur is red and curly. His eyes are blue and catlike.
Personality: He dislikes all the random violence that takes place in the west. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Drifting took refuge in the ruined castle and found the beat up rapier and armor he uses now. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: An old rival family wants him found; and balancing his hectic life and new miner responsibilities is difficult
Ideals: Pacifist. Bonds: Job, Military, Nature, Family. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 29 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 130 pp. Silver pearl (70 gp).
Stacee Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her hair is short and chestnut. Her eyes are violet and catlike.
Personality: She is happy with her job as a Tailor. She turns her eye from what people do, preferring to live and let live. She is obsessed with her god.
History: She was born several months after her mother was called into army service. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic. Bonds: Job, Religious, Military. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
Possessions: 60000 cp. Coral (70 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

