Pelt Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is typically in his Junk Dealer uniform. He has a moderate pudge and is not very fit. He wears his black fur down. His eyes are a pleasant yellow.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: His religion dominates his actions.
Ideals: Optimist. Flaws: Mundane. Bonds: Job, Religious, Poor. Occupation: Junk Dealer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 29 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorfel Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is physically well-built. He keeps his black hair in a flapper bob. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle.
Ideals: Extrovert. Flaws: Antagonistic, Depressed. Bonds: Poor, Immigrant. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 2300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A delicate brass dragon egg (80 gp). Brass mug with jade inlays (200 gp). Gold music box (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nirgel Hate, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses like a well dressed Assassin does. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His silver eyes have a joyful gleam in them most of the time.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with his god.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He tends to his Assassin job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to open a new tavern
Ideals: Fighting. Flaws: Addict. Bonds: Job, Religious, Poor. Occupation: Assassin
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Gimgen Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears a grey small hat and grey clothes. His clothes are grease stained in places. His hair is short and silver. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gimgen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Flaws: Insane. Bonds: Poor, Immigrant, Criminal record, Enemies. Occupation: Locksmith
Voice: Squeaky
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Terran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

