Astar Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Bowyer first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Astar took refuge in the old dungeon and found the beat up scythe and armor he uses now. He now owns his own business.
Motivation: To be a Jeweler again; and he is unsatisfied with his job
Flaws: Fearful. Bonds: Immigrant, Job, Military, Nature. Occupation: Bowyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 sp. 1 Minor magic item.
Einkil Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long chestnut hair is drawn into a two foot long braid. He has green eyes.
Personality: A deeply religious man he believes everything happens for a reason. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: A powerful slaver made him what he is. A few years later when the south was not economically sound they moved to his current location. He became a Bounty Hunter soon after.
Motivation: He has a rivalry with the Church that dominates his actions.
Bonds: Rich, Religious, Immigrant, Mentor, Job. Occupation: Bounty Hunter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 3 |
Possessions: 100 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.
Kipper Beren, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His hair is silver and curly. This brown eyed northerner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Dyer, who enjoyed hunting, Kipper was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Persistence. Bonds: Poor, Family, Nature, Adventurer. Occupation: Sage
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 28000 sp. 1 Minor magic item.
Baelitae Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is kept up in a ponytail inside a feathered hat. Her face is covered beneath a completely black helmet.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in the north her family was never financially stable. Her childhood dream was to be a Unemployed, but she was a colossal failure. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Fighting. Bonds: Poor, In love, Job. Occupation: Doctor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
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