Therlin Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, brown, dusty cloak and is in decent physical shape. She keeps her blonde hair in a pixie cut. She has green eyes and a brown hat with a green feather.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Flattery will make her almost putty in your hands.
History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her relatives are trying to arrange a marriage; and to be a map maker again
Flaws: Selfish, Mundane, Shy. Bonds: Job, Family. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 81 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 19 (+4) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 |
Possessions: 70 pp. Aquamarine (1500 gp). White pearl (70 gp). Carnelian (60 gp). Hematite (5 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Violet garnet (1500 gp).
Jade Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her lavender fur is heavily combed to the left. She wears large thick round spectacles.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Athletic, Optimist, Extrovert. Bonds: Mentor. Occupation: Bellfounder
Voice: American accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 66 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1000 gp. Tiger eye turquoise (15 gp).
Alston Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A 3'4" eastern man, he has a large blue mantle and cape that has been intricately interwoven into his black robe. His moppish auburn hair is in a traditional bowl cut. He has a tattooed face.
Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He got away from his former life and has fallen to alcoholism.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Disciplined. Flaws: Hedonist, Addict. Bonds: Nature, Adventurer. Occupation: Locksmith
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
Possessions: Aquamarine (800 gp). White pearl (60 gp). Peridot (60 gp).
Travok Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of greatswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has a long chestnut beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Sold as a small child to a brothel owner, Travok was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Travok and his spouse have recently divorced.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Bellfounder
Voice: Sensual and smooth
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 4 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 7 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


