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NPC Generator

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Advanced [show]


Serpent In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'8" when asserting herself. Her white fur is still thick. This blue eyed easterner is not easily forgotten.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She got into the Servant business at a young age. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Expand her business.

Flaws: Impulsive. Bonds: Job, Family, Adventurer. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Serpent In Shadow, Female Tabaxi Ranger 5
Medium (4'8") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)8 (-1) 8 (-1)18 (+4)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Helgret Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She very much looks the part of a Fortune-teller. She has golden hair. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She is a ruthless business woman, a trait she acquired from her mother.

History: A powerful necromancer made her what she is. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered drow who tried to eat her hand. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she wants revenge against drow

Ideals: Entrepeneur. Bonds: Job, Enemies, Mentor. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Helgret Bigtoe, Female Dwarf Druid 4
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)14 (+2) 8 (-1)9 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Oskar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a grey coat over a black low-cut shirt, and a small hat upon his head. With a patchy chestnut beard and wild chestnut hair. His amber eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the south; and he desires power and/or immortality

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Oskar Rumnaheim, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)6 (-2) 16 (+3)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 180 gp.


Social Check DCs


Vrondiss Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Sage. His rusty crest is still thick. He has gleaming, smiling red eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Energy wise he seems alert and responsive.

History: The child of a Carpenter, who enjoyed hunting, Vrondiss was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Optimist, Professionalism. Bonds: Immigrant, Nature, Slave, Adventurer. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Vrondiss Umbyrphrael, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)10 (+0) 16 (+3)14 (+2)
Skills Athletics +2, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +3

Possessions: 13000 sp. Deep blue spinel (600 gp). Hematite (13 gp). Clear bright green emerald (2000 gp). Red-brown spinel (150 gp). Violet garnet (600 gp). Eye agate (13 gp). Rhodochrosite (13 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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