Qemuel Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of clubs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His purple hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Qemuel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and retire the richest man in the east
Ideals: Entrepeneur, Fighting, Disciplined. Flaws: Impulsive. Bonds: Poor. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jade Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. His clothes are grease stained in places. He has styled his cinnamon fur well, parting it to the left. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a Ploughman, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out
Flaws: Disease. Bonds: Poor, Immigrant, Slave, Religious. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 17 (+3) | 7 (-2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 20000 cp.
Trym Beverly, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears loose pants and a collared shirt complete with sweater beneath his coat. He is tall, broad shouldered and powerfully built. He has shaved his head bald. This gray eyed southerner is not easily forgotten.
Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: He was born at the edge of vast desert. His parents enrolled him in a Adept school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Insane. Bonds: Nature, Family. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Darrow Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Darrow took refuge in the large cave and found the beat up longsword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Antagonistic. Bonds: Religious, Nature, Adventurer. Occupation: Baker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 700 gp.
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