Nuraval Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His tied-back hair is red. He has a dull look in his green eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Nuraval does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Depressed. Bonds: Rich, Military. Occupation: Beggar
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 8)
Armor Class 9
Hit Points 59 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 1500 gp. White pearl (120 gp). Azurite (10 gp). Rhodochrosite (10 gp). Golden yellow topaz (1500 gp). 1 Minor magic item.
Nazû Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His black hair is kept up in a ponytail inside a wide-brimmed hat. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Nazû took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A deep hatred of gnolls; and money/treasure
Ideals: Gifted. Flaws: Mundane, Shy. Bonds: Rich, Enemies. Occupation: Baker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon.
Grai Barton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a black costume with the symbols of luck on her torso. Her hair is red and curly. Her violet eyes lackadaisically let the world flow into them.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Banker, but she was a colossal failure. She has worked as a Architect like her mother before her.
Motivation: To share knowledge with the world; and she is unsatisfied with her job
Ideals: Philantrophist, Fighting, Logical. Bonds: Job. Occupation: Architect
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Lorilla Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear flannel. She sports black long hair. She tend to wears goggles to shield her eyes.
Personality: Cocky and sure of herself, she believes she is the best Banker born in the past three hundred years. She does not trust anyone and sleeps with one eye open.
History: Gifted from a young age, Lorilla studied abroad. Like her father and her sister before her, after school she went straight into learning to become a Banker. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Doesn't want to be a Banker and was forced into it by her family; and wants to open a new tavern
Ideals: Gifted. Flaws: Insomniac. Bonds: Poor, Job, Family. Occupation: Banker
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Goblin, Halfling
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 250 gp.
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