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NPC Generator

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Advanced [show]


Uthemar Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a faded coat and loose pants complete with Stetson hat. His whole body is exceptionally muscular. He has styled his white hair well, parting it to the left. His eyes are likewise brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: He got into the Mason business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the south, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Sensitive, Hedonist. Bonds: Immigrant, Job, Religious. Occupation: Mason

Voice: Strong lisp

Attributes [hide]

Uthemar Nobles, Male Half-Elf Cleric 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)10 (+0) 8 (-1)17 (+3)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Heward Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow painted combat armor at almost all times. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a card on it. His chestnut hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Detective father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Hedonist, Disease, Insomniac. Bonds: Rich. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Heward Mellerelel, Male Half-Elf Wizard 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 18 (+4)17 (+3)
Skills Investigation +5, Nature +5
Senses Passive Perception 14
Languages Common, Elven, Infernal, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 200 gp.


Social Check DCs


Diggory Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, grey, dusty cloak. His chestnut hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: A deep hatred of illithids; and an old rival family wants him found

Ideals: Optimist, Gifted. Bonds: Family, Adventurer, Enemies. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Diggory Tewksbury, Male Human Barbarian 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Coral (100 gp).


Social Check DCs


Eberk Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is cut jaggedly and amateurishly. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eberk hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the east. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Addict, Fearful. Bonds: Poor. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Eberk Helcral, Male Dwarf Cleric 4
Medium (4'1") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Insight +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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