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NPC Generator

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Advanced [show]


Mozikth Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His rusty crest is drawn into a tight pony tail with a card scrunchie. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Mozikth was born in the west. At a young age he loved to build and create. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: He is greedy; and money/treasure

Ideals: Persistence, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Mozikth Dhyrktelonis, Male Dragonborn Sorcerer 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 80 pp. Red garnet (120 gp).


Social Check DCs


Hubert Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He sports a flattop hair cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.

History: A powerful wizard made him what he is. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He is not mentally stable, and does not behave rationally; and he has a crush on the local sailor

Ideals: Artistic. Flaws: Addict, Insane. Bonds: Has a crush, Mentor. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hubert Wakefield, Male Human Rogue 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Deception +3, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp.


Social Check DCs


Daar Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a simple green robe with black stripes complete with hood. Her green crest is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Daar began to lead the lost caravan. After a long history of fighting, Daar and her spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Job. Occupation: Barrister

Voice: Soft and melodious

Attributes [hide]

Daar Chumbyxirinnish, Female Dragonborn Expert 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 500 sp. Chrysoberyl (50 gp).


Social Check DCs


Audhild Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, grey cloak. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a cross on it. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Animals are drawn to her, and she is able to talk to them.

History: She got into the Banker business at a young age. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Find a way to reverse the transformation of her brother; and sabotage a competitor

Ideals: Passionate, Gifted. Bonds: Adventurer, Job, Family, Rich. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Audhild Frostbeard, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 13 (+1)7 (-2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 70 gp.


Social Check DCs

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