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Advanced [show]


Dagger In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern woman is well dressed, constantly wearing a brown suit, tan shirt, and black tie. She sports a flattop fur cut. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Dagger was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dagger decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help

Ideals: Athletic. Flaws: Antagonistic, Hedonist, Disease. Bonds: Criminal record. Occupation: Dilettante

Voice: Dark and ominous

Attributes [hide]

Dagger In the Storm, Female Tabaxi Adept 2
Medium (5'2") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1700 sp. Bloodstone (60 gp). Violet garnet (200 gp).


Social Check DCs


Nuraval Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" western man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and red. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many illithids want him driven away.

Bonds: Rich, Guardian, Enemies, Immigrant, Family. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Nuraval Gorunn, Male Dwarf Bard 11
Medium (4'1") Dwarf, Lawful Good (CR 11)
Armor Class 13
Hit Points 92 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 19 (+4)12 (+1) 13 (+1)13 (+1)
Skills Performance +5, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 400 gp.


Social Check DCs


Dagnal Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'11" southern woman, she is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. Her red hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She works hard and plays hard.

History: When she was but 5 years old her parents immigrated from the south. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Speaks through clenched teeth

Attributes [hide]

Dagnal Ungart, Female Dwarf Commoner 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 370 gp.


Social Check DCs


Zook Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His long brown hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a Bowyer, his mother struggled to pay the bills. A freak accident while working with his Bowyer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Zook Gummen, Male Gnome Commoner 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. White opal (1000 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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