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NPC Generator

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Advanced [show]


Naamah Ignominy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear green tank tops with brown skirt. Her red hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the east her family was never financially stable. Naamah was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Map Maker. She moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Naamah Ignominy, Female Tiefling Wizard 4
Medium (5'11") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)14 (+2) 16 (+3)18 (+4)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: Just what you see.


Social Check DCs


Fenriz Fright, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. He has chestnut hair. This red eyed northerner is not easily forgotten.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.

History: He was born in a small island village. Fenriz abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Fenriz and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Fenriz discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Fenriz fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Nature, Family. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Fenriz Fright, Male Tiefling Rogue 4
Medium (5'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)14 (+2) 16 (+3)20 (+5)
Skills Intimidation +7, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Fulbar Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He typically wears white cloth garments or leather armor, and his gloved hand is found clutching a longsword. He wears a deerstalker hat to cover his moderate length silver hair. His violet eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in a small forest village. His childhood dream was to be a Hunter, but he was a colossal failure. He has worked as a Armorer like his mother before him.

Motivation: Wants to raise his children well; and doesn't want to be a armorer and was forced into it by his family

Ideals: Artistic. Flaws: Depressed. Bonds: Nature, Job, Family. Occupation: Armorer

Voice: Speaks like tongue is numb

Attributes [hide]

Fulbar Jamjar, Male Halfling Sorcerer 11
Small (3'4") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 32 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)4 (-3) 12 (+1)14 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 gp. A necklace of small pink pearls (6000 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item.


Social Check DCs


Pelt Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown small hat and brown clothes. Her fur is short and red. Her blue eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, she is a well trained Ruler. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Pelt was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She then took over the family business and is one of the better Ruler for hire.

Motivation: Wants a kiss; and she wants to get laid

Ideals: Impeccable. Bonds: Job, Immigrant, Has a crush. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Pelt Timber, Female Tabaxi Ranger 8
Medium (5'11") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 85 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)5 (-3) 13 (+1)17 (+3)
Skills History +0, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1200 gp. Lapis lazuli (14 gp). Blue sapphire (1100 gp). Peridot (60 gp). Sardonyx (60 gp). Blue quartz (14 gp). Deep green spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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