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NPC Generator

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Ability Scores
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Advanced [show]


Harriet Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, red, dusty cloak and is in decent physical shape. She wears a top hat to cover her moderate length auburn hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born several months after her mother was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Crown-heir.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is her passion

Flaws: Disease. Bonds: Family, Military, Job, Adventurer. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Harriet Honeypot, Female Halfling Monk 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 16 (+3)11 (+0)
Skills Athletics +3, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Infernal, Orc, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6

Possessions: 200 gp.


Social Check DCs


Kite Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is physically well-built. He sports a flattop fur cut. His hazel eyes are passionate and lively.

Personality: He is happy with his job as a Body Guard. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Kite grew up listening to his father's many stories. In his 18th year, his parents were killed by a illithids raid, leaving Kite alone in the world. After a stint in an orphanage, he was adopted. He now owns his own business.

Motivation: Revenge; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Job, Adventurer, Enemies, Family. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Kite Of World, Male Tabaxi Adept 3
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)10 (+0) 10 (+0)13 (+1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Azurite (14 gp). Red garnet (100 gp). Azurite (14 gp). 1 Superior lock. 1 Healer’s kit. 1 Climber’s kit.


Social Check DCs


Vicky Milton, Female Human [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She is bristling with hidden weapons, mostly warhammers and whips. Her long blonde hair reaches down to her waist. Her fierce violet eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Vicky isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She would rather hide behind her crafts than deal with other people.

History: Born to a pair of adventurers, Vicky grew up listening to her father's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has never given up on her poetry dream.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Vicky Milton, Female Human Expert 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Rangrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His hazel eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Gifted. Bonds: Rich, Adventurer. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Rangrim Rumnaheim, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 8 (-1)9 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Brass mug with jade inlays (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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