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NPC Generator

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Advanced [show]


Thervan Liadon, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tan painted combat armor at almost all times. His white hair, when down, is lengthy. His fierce violet eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Thervan isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is obsessed with finding treasure.

History: Thervan was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He now travels the world, in search of power and loot.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Impeccable, Gifted. Bonds: Adventurer, Family. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Thervan Liadon, Male Elf Druid 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)13 (+1) 15 (+2)17 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. White pearl (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Caramip Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is wearing the road beaten gear of a warrior. Her silver hair is drawn into a tight pony tail with a card scrunchie. She wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. She is obsessed with her god.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Addict. Bonds: Religious, Nature. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Caramip Ironhide, Female Gnome Fighter 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)17 (+3) 11 (+0)13 (+1)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Rhogar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man is well dressed, constantly wearing a black suit, brown shirt, and violet tie. His clothes are grease stained in places. His crest is cut close to his head. He is baby faced.

Personality: He is fixated on the number 98. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Stableman business at a young age. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Insane, Hedonist. Bonds: Poor, Immigrant, Job. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Rhogar Akambherylliax, Male Dragonborn Sorcerer 6
Medium (6'6") Dragonborn, Lawful Good (CR 6)
Armor Class 9
Hit Points 11 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)8 (-1) 16 (+3)9 (-1)
Skills Acrobatics +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Red spinel (80 gp). Brown-green garnet (80 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kelter Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: This man wears baggy red pantaloons and a tan scarf. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He has amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Immigrant, Has a crush. Occupation: Herbalist

Voice: Prounounces S like Z

Attributes [hide]

Kelter Shadowquick, Male Halfling Wizard 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 100 gp. Pink pearl (60 gp). Malachite (12 gp). Moss agate (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs

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