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NPC Generator

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Advanced [show]


Fragrant Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has moderate length orange fur. His yellow eyes dart from person to person.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Fragrant is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Fragrant grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and an old rival family wants him found

Ideals: Athletic. Flaws: Insane. Bonds: Poor, Family, Adventurer. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Fragrant Peak, Male Tabaxi Aristocrat 10
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 69 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)11 (+0) 18 (+4)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 100 pp. Malachite (9 gp). Jet (120 gp). 1 Minor magic item.


Social Check DCs


Marbas Guile, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is typically in his Mason uniform. His white hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. He left for the south, certain he would find work there.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Justice, Gifted. Bonds: Job, Adventurer, Immigrant. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Marbas Guile, Male Tiefling Monk 1
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


William Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a violet tunic with brown highlights, and long grey pants that bunch up around his shoes. He has styled his black hair well, parting it to the left. His green eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can't help but pocket interesting objects he comes across

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and to reunite with his old friends

Ideals: Joker. Flaws: Fearful. Bonds: Criminal record, Poor, Adventurer. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

William Floshem, Male Half-Elf Paladin 14
Medium (4'9") Half-Elf, Neutral Evil (CR 14)
Armor Class 8
Hit Points 105 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d6+1, Ranged +3 / 4d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 5000 gp. Carnelian (70 gp). Star ruby (500 gp). Star ruby (500 gp). Brown diamond (7000 gp). Chalcedony (70 gp). Lapis lazuli (5 gp). Pink pearl (40 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Xanaphia Goltorah, Female Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this southern woman wears a faded coat and loose pants complete with small hat. She keeps her long golden hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She is obsessed with her god.

History: Born in the south to a Actor, Xanaphia learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She ran away from her former home and has been making her living as a Actor for the past few years.

Motivation: To protect her home.

Ideals: Athletic, Fighting. Bonds: Guardian, Religious, Job. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Xanaphia Goltorah, Female Elf Druid 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs

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