Abalaba Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears blue painted combat armor at almost all times. Her black hair has been sun bleached extensively. She has hazel eyes and a blue hat with a black feather.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new weaver responsibilities is difficult
Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Job. Occupation: Weaver
Voice: Low range voice
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 38 (5d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp.
Emeny Lepus, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries with her a set of rapiers on her belt, each one with a ruby on the hilt. Her long red hair reaches down to her waist. She wears crescent spectacles with a black brim.
Personality: She acts crazy and hedonistic. She is frequently practicing swordplay.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Emeny has worked very hard to control her curse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emeny fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Poor, Military. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 40 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Draconic
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1500 gp. Fiery yellow corundum (500 gp). Eye agate (7 gp). Chrysoprase (60 gp). Tourmaline (70 gp). Aquamarine (1100 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Keyleth Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Fortune-teller. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray and catlike.
Personality: She is witty, but her monotone delivery comes off as unnerving She invites people to come help in her community garden.
History: Gifted from a young age, Keyleth studied abroad. Keyleth abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now spends her time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and her relatives are trying to arrange a marriage
Ideals: Joker, Philantrophist, Gifted. Bonds: Adventurer, Family. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 66 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 100 pp. Carved bone or ivory statuette (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sannl Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'9" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her right leg appears badly burned and disfigured. She keeps her auburn hair in a pixie cut. Her brown eyes dart from person to person to random spaces in the air.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is frequently practicing swordplay.
History: When she was but 5 years old her parents immigrated from the north. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She's also a talented Miller, but doesn't like to broadcast it.
Motivation: Expand her business.
Bonds: Job, Military, Immigrant, Enemies. Occupation: Locksmith
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


