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NPC Generator

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Advanced [show]


Charles Ansley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His tied-back hair is blonde. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.

History: Charles was born the youngest of three triplets. His mother was a soldier and died while he was still young. Charles was left his mother's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Family, Military. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Charles Ansley, Male Human Barbarian 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 7
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Performance +4, Stealth -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: Tiger eye turquoise (6 gp).


Social Check DCs


Merihim Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green leather gloves, a green jacket, and tight pants. He carries with him a set of shortspears on his belt, each one with a jet on the hilt. His hair is dark red and very short. His red eyes peer out from beneath his wide-brimmed green hat.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Merihim was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Bonds: Religious, Poor, Adventurer. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Merihim Remorse, Male Tiefling Ranger 2
Medium (6'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Giselle Mori, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses in collared shirts and wears a proper scarf over her head. She sports auburn long hair. She has brown eyes and a grey hat with a white feather.

Personality: Her tongue was cut out and she uses sign language. She enjoys reading and quiet.

History: She was born in the south. Her martial abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and someone believes her a fraud

Ideals: Athletic, Logical, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Giselle Mori, Female Human Aristocrat 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 7 (-2)11 (+0)
Skills Medicine +0
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gale Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His beige fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Criminal record, Rich. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Gale Moon, Male Tabaxi Warlock 10
Medium (5'11") Tabaxi, True Neutral (CR 10)
Armor Class 9
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)14 (+2) 16 (+3)19 (+4)
Skills Deception +8, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 900 gp.


Social Check DCs

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