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NPC Generator

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Advanced [show]


Duvamil Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a trident, but if one is not available she will default to her scimitar. She keeps her long golden hair kept up in a rat tail. This violet eyed northerner is not easily forgotten.

Personality: She dislikes all the random violence that takes place in the north. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Duvamil lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Navigator, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Wants to work out more often; and to reunite with her absent father

Ideals: Athletic, Pacifist. Bonds: Adventurer, Family. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Duvamil Lingenhall, Female Gnome Aristocrat 12
Small (3'4") Gnome, Neutral Good (CR 12)
Armor Class 10
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)14 (+2) 17 (+3)14 (+2)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Gnome, Goblin, Elven
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Iranapha, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a blue costume with the symbols of strength on his torso. He wears a deerstalker hat to hide his balding. His blue eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Elven conditions. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Joker, Logical. Flaws: Racist. Bonds: Immigrant. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Aust Iranapha, Male Elf Druid 13
Medium (5'2") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 75 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)18 (+4) 14 (+2)13 (+1)
Skills Acrobatics +5, Religion +8
Senses Passive Perception 12
Languages Common, Elven, Orc, Undercommon, Celestial, Aquan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 2000 gp. Black pearl (1600 gp). Chrysoprase (40 gp). Banded agate (6 gp). Iolite (40 gp). Obsidian (6 gp). Bloodstone (40 gp). White pearl (40 gp).


Social Check DCs


Fargrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright black hair and a scraggly beard. His green eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Ploughman, Fargrim learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record, Job. Occupation: Ploughman

Voice: High pitched and raspy

Attributes [hide]

Fargrim Dankil, Male Dwarf Aristocrat 5
Medium (4'4") Dwarf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 700 gp. Citrine (50 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Skak Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He believes the world needs to unite to get rid of dire rats once and for all.

History: Sold as a small child to a necromancer, Skak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and a deep hatred of dire rats

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Mentor. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Skak Chatham, Male Half-Orc Druid 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)9 (-1) 15 (+2)2 (-4)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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