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NPC Generator

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Advanced [show]


Melech Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a black costume with the symbols of his god on his torso. He has styled his purple hair well, parting it to the left. His white eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Slave. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Melech Dread, Male Tiefling Rogue 8
Medium (5'7") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Mamnen Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair, when down, is lengthy. His fierce white eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born several months after his father was called into army service. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has worked as a Locksmith like his father before him.

Motivation: Nothing but the best is good enough for him; and to be a fisher again

Ideals: Opinionated, Gifted, Impeccable. Bonds: Military, Job. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Mamnen Heal, Male Tiefling Wizard 10
Medium (6'4") Tiefling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 19 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 14 (+2)19 (+4)
Skills Intimidation +8, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 2200 gp. Freshwater pearl (8 gp). Blue quartz (8 gp). Deep blue spinel (1400 gp).


Social Check DCs


Tree Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered mace and tarnished glaive as well. His long black fur is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.

History: Tree was raised in a hard working conservative environment. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in glaive use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tree was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands.

Ideals: Fighting. Flaws: Depressed. Bonds: Religious, Job, Enemies. Occupation: Sailor

Voice: Strong lisp

Attributes [hide]

Tree Of Storm, Male Tabaxi Fighter 5
Medium (5'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lia Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is skeptical of what others tell her and is slow to trust.

History: Lia lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now travels the world, in search of power and loot.

Motivation: To unite with her brother; and she has comitted a past crime that haunts her to this day

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Family, Adventurer, Criminal record. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Lia Jordan, Female Half-Elf Adept 2
Medium (5'4") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 15 (+2)6 (-2)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs

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