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NPC Generator

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Advanced [show]


Irann Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in collared shirts and wears a proper scarf over her head. Her red hair, when down, is lengthy. Her brown eyes have a joyful gleam in them most of the time.

Personality: She has always had a great fascination with Elven culture. She does not believe in violence as a means to an end. She is a dedicated Shepherd but believes her peers are too gung-ho.

History: She was born in the south. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and a strong sense of loyalty to elven people

Ideals: Athletic, Pacifist. Flaws: Racist. Bonds: Immigrant, Nature. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Irann Woods, Female Half-Elf Fighter 13
Medium (5'5") Half-Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 44 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)11 (+0) 11 (+0)12 (+1)
Skills Medicine +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3

Possessions: 2000 gp. Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galiena Marley, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a wide-brimmed hat to cover her moderate length white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a wizard, Galiena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Galiena took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Gifted. Bonds: Rich, Military, Mentor. Occupation: Bellfounder

Voice: German accent

Attributes [hide]

Galiena Marley, Female Human Adept 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs


Hupe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'2" northern man, he is renowned for his bright white suits and hats. His red hair has been sun bleached extensively. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy, self-centered, vain, and jealous.

History: He got into the Shipwright business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and marry his brother to traveling adventurers

Flaws: Addict, Selfish. Bonds: Job, Family, Adventurer. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Hupe Swiftwhistle, Male Halfling Aristocrat 1
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 8 (-1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Celestial, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Nurkara Rubyeye, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of magic around her neck, and a glaive on her belt. She has a slight overbite and is overall scrawny. Her blonde hair is wavy and long. She has gray eyes and a grey hat with a yellow feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a font of random trivia from the lore and stories she has discovered

History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like her out of the picture

Ideals: Fighting, Passionate, Logical. Bonds: Poor, Criminal record. Occupation: Weaver

Voice: Italian accent

Attributes [hide]

Nurkara Rubyeye, Female Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 400 sp. Deep green spinel (130 gp).


Social Check DCs

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