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NPC Generator

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Advanced [show]


Paymon Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large black mantle and cape that has been intricately interwoven into his tan robe. His brown hair is braided into rings. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. Paymon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paymon decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: To pay off his debts; and he desires power and/or immortality

Flaws: Shy. Bonds: Adventurer, Rich, Criminal record, Debt. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Paymon Blessing, Male Tiefling Commoner 8
Medium (6'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Arannis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the west. His mother was a mechanic, and taught him how to fix just about anything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Arannis Ilphelkiir, Male Elf Ranger 11
Medium (5'2") Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)11 (+0) 12 (+1)13 (+1)
Skills Deception +5, Investigation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2700 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Offund, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man dresses in blue turtlenecks beneath a grey coat with brown slacks. He wears his blonde hair down. His brown eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. In his 15th year, his parents were killed by a brigands raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers.

Bonds: Enemies, Family, Rich, Adventurer. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Alvyn Offund, Male Gnome Rogue 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 18 (+4)16 (+3)
Skills Arcana +4, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp.


Social Check DCs


Five Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her brown fur is slicked back into a classic pompadour. Her eyes are a pleasant green.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it.

Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Rich. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Five Mirror, Female Tabaxi Warlock 2
Medium (5'7") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Halfling, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 330 gp. Banded agate (6 gp). 7 Acid flasks.


Social Check DCs

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