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NPC Generator

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Advanced [show]


Oppah Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her axe. Her blonde hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Oppah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Opinionated, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Oppah Fabblestabble, Female Gnome Commoner 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)14 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Alexandre Jacobs, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His long white hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the south, but his parents moved at a very young age to the east. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Immigrant, Nature. Occupation: Architect

Voice: American accent

Attributes [hide]

Alexandre Jacobs, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 800 gp.


Social Check DCs


Philomena Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a white armored body suit, with a simple red line shooting up and back down. Her hair is red and very short. She has several tiny opal earrings on each ear.

Personality: Cocky and sure of herself, she believes she is the best Dyer born in the past three hundred years. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Philomena was born in the south. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Halflings in the south were limited. She tends to her Dyer job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business.

Ideals: Persistence. Bonds: Rich, Job, Immigrant. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Philomena Underbough, Female Halfling Druid 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. 1 Banded mail.


Social Check DCs


Einkil Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Body Guard like his father before him.

Motivation: To be a Priest again.

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Job, Rich. Occupation: Body Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Einkil Bloodkith, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Draconic, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. White pearl (150 gp). Tiger eye turquoise (10 gp). Brown-green garnet (150 gp).


Social Check DCs

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