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NPC Generator

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Advanced [show]


Vorka Axton, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'4" and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. Her black hair, when down, is lengthy. She is baby faced.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born blind and as such lacked many opportunities for work. In her 15th year, her parents were killed by a dire rats raid, leaving Vorka alone in the world. After a stint in an orphanage, she was adopted. She struck the Fletcher job and began her own company from there.

Motivation: She is greedy.

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Job, Enemies. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Vorka Axton, Female Half-Orc Warlock 7
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)8 (-1) 7 (-2)13 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Malachite (5 gp). Chrysoberyl (60 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadarai Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries a battered greatsword and tarnished trident as well. He keeps his long blonde hair kept up in a rat tail. His eyes are brown and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in a small plains village. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Seamstress

Voice: Speaks with a cold

Attributes [hide]

Hadarai Xistsrith, Male Elf Bard 12
Medium (4'7") Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 61 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Insight +5
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Amethyst (140 gp). Amber (140 gp). Fiery yellow corundum (1400 gp). Iolite (70 gp). Banded agate (12 gp). Jet (140 gp). Eye agate (12 gp). Rhodochrosite (12 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long white hair reaches down to his waist. His green eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with a spirit at a very young age, Elaim has worked very hard to control his curse. He struck the Scribe job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Flaws: Disease. Bonds: Rich, Slave, Job, Enemies. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Elaim Ironfist, Male Dwarf Commoner 8
Medium (4'2") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 57 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 19 (+4)11 (+0) 15 (+2)14 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 300 gp. Obsidian (8 gp). Fire opal (1300 gp). Smoky quartz (80 gp). Lapis lazuli (8 gp). Deep blue spinel (600 gp). Rhodochrosite (8 gp).


Social Check DCs


Dimble Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He is physically well-built. He has dyed his greying silver hair a little too much giving a sharp silver color. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Shipwright, but he was a colossal failure. He then took over the family business and is one of the better Locksmith for hire.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Gifted. Bonds: Job. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Dimble Pingun, Male Gnome Cleric 5
Small (3'5") Gnome, Lawful Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: Freshwater pearl (10 gp). Star rose quartz (20 gp). Carnelian (20 gp).


Social Check DCs

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