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Vepar Honor, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears green painted combat armor at almost all times. Her hair is cut close to her head. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered east to less war torn lands. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, PTSD. Bonds: Rich. Occupation: Merchant

Voice: Draws out vowels

Attributes [hide]

Vepar Honor, Female Tiefling Wizard 15
Medium (5'0") Tiefling, Neutral Good (CR 15)
Armor Class 11
Hit Points 50 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 9 (-1)14 (+2)
Skills Athletics +5, Insight +4
Senses Passive Perception 9
Languages Common, Draconic, Terran, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 5000 gp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved bone or ivory statuette (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Jeweled gold crown (4000 gp). Gold music box (3000 gp). A delicate brass dragon egg (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (1600 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kasdeya Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with top hat. Her red hair is drawn into a tight pony tail with a dagger scrunchie. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Kasdeya embodies much of what other species detest in the Tieflings. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She is a Metallic Dragon in disguise. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She's since become an addict/alcoholic.

Motivation: She desires power and/or immortality.

Ideals: Fighting. Flaws: Insane, Antagonistic, Addict. Bonds: Adventurer. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Kasdeya Dodge, Female Tiefling Commoner 6
Medium (5'0") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)19 (+4) 10 (+0)16 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Celestial, Ignan, Elven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bernard Vance, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright brown suits and hats. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His eyes are brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Map Maker business at a young age. He worked as a nervous Map Maker and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Justice. Flaws: Fearful. Bonds: Job, Family. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Bernard Vance, Male Human Expert 11
Medium (5'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 67 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome, Terran, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 340 pp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Sydney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and yellow handkerchief worn on his left side. His brown hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. His necromantic abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a bounty hunter and was forced into it by his family

Ideals: Gifted, Fighting. Bonds: Job, Family, Adventurer. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Gomory Sydney, Male Human Warrior 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)7 (-2) 10 (+0)14 (+2)
Skills Arcana +0, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +5

Possessions: 110 gp.


Social Check DCs

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