Vassago Pride, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'5" and dresses in black turtlenecks beneath a green coat with grey slacks. His right hand appears badly burned and disfigured. He wears a Stetson hat to cover his moderate length dark red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Vassago is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the east to a Masseuse, Vassago learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He became a Masseuse soon after.
Motivation: He feels kind of lost in life.
Flaws: Depressed. Bonds: Religious, Job, Rich. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 7
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 5 (-3) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 140 gp. Rock crystal (50 gp).
Isabella Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a violet shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a ruthless business woman, a trait she acquired from her father.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Dilettante arts, while her mother instructed her in etiquette, music and courtly manner. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is untrained/undisciplined, which makes her dangerous.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she wants revenge against gnolls
Ideals: Entrepeneur. Flaws: Insane. Bonds: Enemies, Rich, Religious. Occupation: Dilettante
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 50 gp.
Sekhmet Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a green coat over a black low-cut shirt, and a Stetson hat upon her head. She keeps her purple hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is fixated on the number 38. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of a Bellfounder, who enjoyed hunting, Sekhmet was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She doesn't get along with people that don't share her tastes; and she wants to meet her childhood hero
Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Nature, Adventurer. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 13 (+1) | 6 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 900 gp. A necklace of small pink pearls (2000 gp). Old masterpiece painting (1200 gp). Solid gold idol (500 gp).
Kildrak Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and white robe with the hood down, and he perpetually has his glaive ready. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kildrak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Athletic. Flaws: Insane, Disease. Occupation: Mayor
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 96 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Alexandrite (1300 gp). Malachite (12 gp). Banded agate (12 gp). Azurite (12 gp). Zircon (60 gp). Alexandrite (1300 gp). Freshwater pearl (12 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

