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NPC Generator

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Advanced [show]


Enna LaHood, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears baggy violet pantaloons and a yellow scarf. Her hair is red and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Her mother raised her in a mountain cabin. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a Glassblower soon after.

Motivation: She's attracted to the PC; and further expansion of business

Ideals: Impeccable. Bonds: Job, Nature, Family, Has a crush. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Enna LaHood, Female Half-Elf Commoner 3
Medium (4'10") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Insight +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Yvonne Huxley, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears brown leather gloves, a brown jacket, and tight pants. She sports a flattop hair cut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Joker, Persistence. Flaws: Addict, Fearful. Bonds: Military. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Yvonne Huxley, Female Human Rogue 10
Medium (5'10") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 11 (+0)16 (+3)
Skills Insight +4, Investigation +6
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp. Fire opal (500 gp). Banded agate (10 gp). Bloodstone (70 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Withrethin, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and silver with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. He has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Carrie isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Carrie Withrethin, Male Elf Commoner 13
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 9 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)16 (+3) 10 (+0)16 (+3)
Skills Investigation +7, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Draconic, Goblin
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 3000 gp. A miniature golden chest with tiny emeralds lining the top (160 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eida High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a faded coat and loose pants complete with broad hat. Her chestnut hair is smooth and relatively long. She has gleaming, smiling brown eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Eida was raised in a hard working conservative environment. In her youth she was a Bricklayer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She has set out to sabotage the competition.

Motivation: Further expansion of business; and expand her business

Ideals: Athletic, Fighting, Extrovert. Flaws: PTSD. Bonds: Job. Occupation: Miller

Voice: Soft and melodious

Attributes [hide]

Eida High-hill, Female Halfling Cleric 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 62 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 18 (+4)16 (+3) 16 (+3)7 (-2)
Skills Persuasion +1, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Celestial, Druidic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 500 gp.


Social Check DCs

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