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Advanced [show]


Wella Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many brown ritualistic tattoos. She wears a worn and beaten armor. Her hair is golden and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Wella isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She got into the Dyer business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has achieved small success as a Dyer.

Motivation: Money/treasure; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Job, Mentor, Rich. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Wella Whispermouse, Female Halfling Expert 2
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)9 (-1) 14 (+2)14 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Tethren Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He is physically well-built. His long dark red hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He receives visions of the future at random moments

History: Tethren lived on a farm with his father, near the main road leading to a nearby town. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Tethren grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tethren. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Gifted. Bonds: Guardian, Family, Criminal record. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Tethren Knack, Male Tiefling Barbarian 12
Medium (6'5") Tiefling, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 105 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5

Possessions: 400 pp. Aquamarine (1000 gp). Blue sapphire (1400 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear flannel. Her blonde hair is styled in orderly dreadlocks. Her blue eyes dart from person to person.

Personality: She dislikes all the random violence that takes place in the west. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Seraphina lived on a farm with her father, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has been saving her money to try and buy her brother's freedom.

Motivation: Many goblins want her driven away; and find a way to reverse the transformation of her brother

Ideals: Pacifist. Flaws: PTSD. Bonds: Has a crush, Family, Enemies. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Seraphina Swiftwhistle, Female Halfling Ranger 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 7 (-2)11 (+0) 18 (+4)15 (+2)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 sp.


Social Check DCs


Morkral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears rags and sports a simple walking cane. His left hand appears badly burned and disfigured. His brown hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Religious, Enemies. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Morkral Fallack, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Celestial, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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