Dagnal Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. With bright silver hair. Her brown eyes dart from person to person to random spaces in the air.
Personality: Always inclined to offer people food she seems plenty friendly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her sister's freedom.
Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and she is greedy
Ideals: Philantrophist, Artistic. Bonds: Rich, Family, Job. Occupation: Layabout
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 23 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 20 (+5) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
Silent Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with tan socks and a vest with buckled shoes. She wears a wide-brimmed hat to hide her balding. She has copper eyes.
Personality: Silent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the east her family was never financially stable. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has taken up work as a Barkeep and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Expand her business.
Ideals: Impeccable. Flaws: PTSD. Bonds: Job, Poor. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 400 gp. Citrine (60 gp). Jet (60 gp). Malachite (6 gp).
Helen Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is typically in her Barber uniform. She sports blonde long hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a massive crush on the younger sibling of the Barber who has hired her part-time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She got into the Barber business at a young age. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Barber for the past few years.
Motivation: Further expansion of business.
Flaws: Addict, Fearful. Bonds: Job, Has a crush. Occupation: Barber
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 15)
Armor Class 8
Hit Points 72 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 |
Possessions: 2000 gp. Jasper (40 gp). Rich purple corundum (400 gp). Carnelian (40 gp). Malachite (5 gp). Sardonyx (40 gp). Moss agate (5 gp). Citrine (40 gp). Obsidian (5 gp). Star rose quartz (40 gp). Sard (40 gp). 1 Medium magic item.
Zedaar Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his copper crest up. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a brothel owner, Zedaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Nature, Religious, Mentor, Job. Occupation: Servant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 87 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Halfling
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 2000 gp. Fire opal (1600 gp). Citrine (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!

