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NPC Generator

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Advanced [show]


Bharash Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man sports black clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears a Stetson hat to hide his balding. His gold eyes lackadaisically let the world flow into them.

Personality: Bharash speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Religious, Mentor. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Bharash Grrrmmballhyst, Male Dragonborn Paladin 8
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 24 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 14 (+2)17 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and sports pastel clothing, slightly heavier than average wear. Her orange fur is heavily combed to the right. She has amber eyes and a pastel hat with a green feather.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. Energy wise she seems alert and responsive.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Professionalism. Flaws: Racist. Bonds: Slave, Immigrant, Rich. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Great On the Water, Female Tabaxi Aristocrat 7
Medium (5'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 17 (+3)11 (+0)
Skills Arcana +5, Investigation +5
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Peridot (70 gp). White pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Grace, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has chestnut hair. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and wants her loneliness to end

Flaws: Sensitive. Bonds: Poor, Has a crush, Adventurer, Military. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Gomory Grace, Female Tiefling Sorcerer 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)9 (-1) 5 (-3)14 (+2)
Skills Insight -1, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. 1 Simple lock.


Social Check DCs


Galiena Hamilton, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, yellow shirt, and brown tie. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a cross on it. Her white hair is slicked back into a classic pompadour. She wears round tiny glasses practically rammed into her face.

Personality: Her tongue was cut out and she uses sign language. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for her; and she has passion for adventuring and risk

Ideals: Justice, Impeccable. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Galiena Hamilton, Female Human Ranger 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 7 (-2)7 (-2)
Skills Insight +0, Nature +4
Senses Passive Perception 8
Languages Common, Aquan, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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