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NPC Generator

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Advanced [show]


Alice Woods, Female Human [Permalink]

Personal [hide]

Description: She wears a simple grey robe with green stripes complete with hood. She wears her silver hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Alice took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Joker, Gifted. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Crown-heir

Voice: Forgets to breathe while speaking

Attributes [hide]

Alice Woods, Female Human Warrior 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Lûgdash Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His red hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Terse. Bonds: Military, Adventurer, Religious. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Lûgdash Upton, Male Half-Orc Sorcerer 14
Medium (6'4") Half-Orc, Lawful Evil (CR 14)
Armor Class 13
Hit Points 54 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)10 (+0) 13 (+1)5 (-3)
Skills Nature +5, Stealth +8
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 4000 gp. Black pearl (1200 gp). Chalcedony (20 gp). Sardonyx (20 gp). Peridot (20 gp). Zircon (20 gp). Amber (50 gp). Citrine (20 gp). Citrine (20 gp). Eye agate (14 gp). Blue quartz (14 gp). Star rose quartz (20 gp). Rock crystal (20 gp). 1 Medium magic item.


Social Check DCs


Carrie Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is red and curly. His fierce green eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Carrie enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Carrie hails from a village terrorized by dire rats. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He has worked as a Fisher like his father before him.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Enemies. Occupation: Fisher

Voice: Draws out vowels

Attributes [hide]

Carrie Netyoive, Male Elf Wizard 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Map Maker does, he is not a threatening figure. His fur is yellow and curly. His eyes are a pleasant green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He now owns his own business.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and regain custody of his son

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Drifting Wind, Male Tabaxi Cleric 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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