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NPC Generator

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Advanced [show]


Alston Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" eastern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long chestnut beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a necromancer, Alston was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic, Secretive. Bonds: Mentor. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Alston Lingenhall, Male Gnome Sorcerer 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 111 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 20 (+5)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Obsidian (13 gp). Tiger eye turquoise (13 gp). Deep green spinel (130 gp). Rock crystal (60 gp). Onyx (60 gp). 1 Medium magic item.


Social Check DCs


Tûkâ Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is cut close to his head. His eyes are violet and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Tûkâ took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Joker, Gifted, Logical. Flaws: Insane. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Tûkâ Dayton, Male Half-Orc Adept 5
Medium (6'4") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 18 (+4)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicor Twist, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and carries spears. His purple hair has been sun bleached extensively. His white eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north his family was never financially stable. His family was turned out during the war. He and his family wandered north to less war torn lands. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Immigrant, Poor. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Nicor Twist, Male Tiefling Commoner 6
Medium (6'2") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Arcana +5, Persuasion +7
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. Silver pearl (60 gp). 1 Minor magic item.


Social Check DCs


Osah Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is dark red and very short. Her silver eyes have a joyful gleam in them most of the time.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Osah was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. A few years later when the south was not economically sound they moved to her current location. She has dedicated herself to building a better trade route.

Motivation: She's repulsed by the PC; and she has passion for adventuring and risk

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Poor, Adventurer. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Osah Enigma, Female Tiefling Bard 1
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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