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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gerald Fidget, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports grey clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. He has gleaming, smiling violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.

History: Gerald was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and his religion dominates his actions

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Gerald Fidget, Male Human Warrior 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Red spinel (70 gp).


Social Check DCs


Hecat Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. She is muscular with a powerful set of arms. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her black eyes are passionate and lively.

Personality: A deeply religious woman she believes everything happens for a reason. She is a ruthless business woman, a trait she acquired from her father.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Cartwright, but she got bored and became a Dilettante. She has achieved small success as a Dilettante.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Religious, Job. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Hecat Fluke, Female Tiefling Commoner 4
Medium (5'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)15 (+2) 10 (+0)14 (+2)
Skills Religion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 27000 cp. Red-brown spinel (120 gp). Freshwater pearl (13 gp). Red-brown spinel (120 gp). Jasper (70 gp).


Social Check DCs


Margery Bradshaw, Female Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair, while still mostly black, has prominent grey streaks. She has gleaming, smiling brown eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted, Entrepeneur. Occupation: Bellfounder

Voice: Prounounces S like Z

Attributes [hide]

Margery Bradshaw, Female Human Warrior 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 17 (+3)16 (+3) 10 (+0)16 (+3)
Skills Medicine +3, Performance +6
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Mamnen Knack, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His dark red hair, when down, is lengthy. He has a dull look in his gold eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He takes great joy in being the best Herbalist in town.

History: Born in the south to a Herbalist, Mamnen learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with his childhood friend; and sabotage a competitor

Bonds: Enemies, Job, Rich, Has a crush, Adventurer. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Mamnen Knack, Male Tiefling Warlock 4
Medium (5'10") Tiefling, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)11 (+0) 9 (-1)18 (+4)
Skills Nature +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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