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NPC Generator

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Advanced [show]


Einkil Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on his right hand. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Einkil is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Navigator, his father struggled to pay the bills. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Some 6 years later his spouse died after the birth of his son. Heartbroken, Einkil never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and an old rival family wants him found

Ideals: Joker. Flaws: Insomniac. Bonds: Poor, In love, Family. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Einkil Gorunn, Male Dwarf Expert 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)6 (-2) 12 (+1)8 (-1)
Skills Acrobatics +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 190 gp.


Social Check DCs


Tricking In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She likes to wear ponchos typically of a light brown in addition to tight pants. She has lavender fur. She has yellow eyes and a brown hat with a blue feather.

Personality: She likes to make people angry or surprised. Her job bores her to no end. She has decided to make it more interesting.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Regain custody of her daughter; and she desires power and/or immortality

Flaws: Antagonistic. Bonds: Poor, Adventurer, Criminal record, Nature, Family. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Tricking In the Wind, Female Tabaxi Barbarian 4
Medium (6'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)13 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 sp.


Social Check DCs


Uthemar Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This western man wears a worn and beaten armor. His clothes are grease stained in places. His hair is cut close to his head. His eyes are violet and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.

History: Uthemar was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane, Selfish. Bonds: Poor, Immigrant. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Uthemar Arnuanna, Male Elf Wizard 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gimurt Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a wide-brimmed hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fletcher arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. After months of barely getting by, Gimurt managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture; and regain custody of his daughter

Bonds: Rich, Nature, Family, Criminal record. Occupation: Fletcher

Voice: Cold and demanding tone

Attributes [hide]

Gimurt Fireforge, Male Dwarf Warrior 3
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp. Azurite (14 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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