Moon Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting brown shirt and pants. His gray fur is heavily combed to the left. His hazel eyes dart from person to person to random spaces in the air.
Personality: Overbrimming with self-confidence, Moon isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Moon has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants to get laid; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Disease, Secretive. Bonds: Adventurer, Has a crush. Occupation: Fortune-teller
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 82 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 210 pp.
Thervan Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a very tight haircut. His brown eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Carpenter and found it very stressful. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He wants to meet his childhood hero; and he feels kind of lost in life
Ideals: Philantrophist. Flaws: Disease, Depressed. Bonds: Immigrant, Adventurer, Job. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Moonstone (60 gp).
Rael Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, grey shirt, and tan tie. He carries a battered pickaxe and tarnished hammer as well. His chestnut hair is cut short. He has a tattooed face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.
History: The child of a Body Guard, who enjoyed hunting, Rael was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Nature, Debt. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Radomir Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a halberd. He has styled his auburn hair well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with finding treasure.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Flaws: Sensitive. Bonds: Adventurer, Rich, Job. Occupation: Seamstress
Voice: Spanish accent
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 12)
Armor Class 15
Hit Points 46 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 12 (+1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Halfling, Terran, Ignan, Goblin
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 200 pp. Solid gold idol (700 gp). Solid gold idol (700 gp). Brass mug with jade inlays (300 gp). Solid gold idol (700 gp). Sapphire pendant on gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

