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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Borun Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'11" and is typically in his Blacksmith uniform. He has a very tight haircut. His eyes are likewise brown.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was always a brilliant, if unscrupulous mind. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Jeweler, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Logical. Flaws: Insane, Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Borun Appleblossom, Male Halfling Monk 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 6000 sp. Onyx (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Millicent Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear violet pants and tee shirts, and carries scythes. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are gray and catlike.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She uses divination through singing.

History: When she was but 8 years old her parents immigrated from the east. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and she'd like to take her coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Poor, Job, Immigrant. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Millicent Aloro, Female Half-Elf Expert 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 70 gp.


Social Check DCs


Zedaar Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears a feathered hat to hide his balding. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Tanner, Zedaar learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Tanner. He hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and further expansion of business

Ideals: Optimist. Flaws: Insomniac, Mundane. Bonds: Religious, Job. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Zedaar Verthisathurgiesh, Male Dragonborn Aristocrat 8
Medium (6'2") Dragonborn, Lawful Good (CR 8)
Armor Class 12
Hit Points 16 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)15 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 600 gp. Silver chalice with lapis lazuli gems (70 gp). Gold music box (2000 gp). Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Morkral Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and his gloved hand is found clutching a crossbow. His blonde hair and beard is wavy and long. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his son; and he wants to get laid

Ideals: Fighting. Flaws: Impulsive, Insane. Bonds: Has a crush, Family. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Morkral Steelfist, Male Dwarf Warlock 8
Medium (4'5") Dwarf, Neutral Good (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Aquan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1400 gp. Alexandrite (1400 gp).


Social Check DCs

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