Bilbron Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is heavily combed to the right. His gray eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.
History: Bilbron was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 11 years.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Ideals: Persistence. Flaws: Shy. Bonds: Job, Nature, Religious. Occupation: Stableman
Voice: Soft and mumbly
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 38 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 20 (+5) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Emen Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries with her a set of nunchakus on her belt, each one with a sapphire on the hilt. She has a very tight haircut. Her eyes, though not visible through her cowl, are hazel.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She inherited the family business which she has now maintained for 4 years.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Bricklayer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 64 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 13 (+1) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2
Possessions: Deep blue spinel (1600 gp). Obsidian (13 gp).
Anverth Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mason does. He carries with him a set of scythes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His moppish brown hair is in a traditional bowl cut. He has gleaming, smiling violet eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He has worked as a Mason like his mother before him.
Motivation: Expand his business; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Fighting, Philantrophist. Flaws: Terse, Disease. Bonds: Job. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 23000 cp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Serpent Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She very much looks the part of a Gardener. Her gray fur is smooth and relatively long. She has several tiny amber earrings on each ear.
Personality: Overbrimming with self-confidence, Serpent isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by goblins. Serpent was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Further expansion of business; and a deep hatred of goblins
Ideals: Athletic, Impeccable. Bonds: Job, Rich, Enemies. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 15 (+2) | 3 (-4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 15000 sp. Carved bone or ivory statuette (70 gp). Black velvet mask with numerous citrines (110 gp). Gold dragon comb with red garnet eye (1700 gp).
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Their contribution stands as a beacon of hope for all adventurers!

