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NPC Generator

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Advanced [show]


Warryn Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears just a blue suit, and his gloved hand is found clutching a sword. His hair is long and auburn with streaks of chestnut, and is pulled back with small blue clips. His beard is chestnut, braided, and well cared for. He has gleaming, smiling violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with finding treasure.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Warryn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Warryn. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist, Gifted. Bonds: Adventurer, Criminal record. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Warryn Ningel, Male Gnome Barbarian 11
Small (3'8") Gnome, Lawful Evil (CR 11)
Armor Class 9
Hit Points 119 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)13 (+1) 10 (+0)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1

Possessions: 1200 gp. Tiger eye turquoise (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vani Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a red cloak and cross-gartered grey stockings. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her amber eyes dart from person to person to random spaces in the air.

Personality: Vani wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Disciplined. Flaws: Shy, Disease. Bonds: In love. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Vani Underfoot, Female Halfling Ranger 6
Small (2'8") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 18 (+4)10 (+0)
Skills Insight +7, Nature +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 100 gp.


Social Check DCs


Emma Dumph, Female Human [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a green coat with brown slacks. Her chestnut hair is cut jaggedly and amateurishly. She has several tiny amethyst earrings on each ear.

Personality: She is witty, but her monotone delivery comes off as unnerving She is lazy and tries to find solutions quickly.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Joker. Flaws: Lazy. Bonds: Rich, Religious, Enemies. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Emma Dumph, Female Human Warrior 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 600 sp. Onyx (40 gp).


Social Check DCs


Spear Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she typically wears pastel cloth garments or leather armor. Her beige fur is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Spear was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Her father was a mechanic, and taught her how to fix just about anything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Depressed, Hedonist. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Spear Of Wine, Female Tabaxi Barbarian 7
Medium (6'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 9
Hit Points 70 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Nature +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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