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NPC Generator

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Advanced [show]


Elama Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fighting clothing, which leaves very little to the imagination. She wears a small hat to cover her moderate length chestnut hair. She has gleaming, smiling green eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is a ruthless business woman, a trait she acquired from her father.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the east was not economically sound they moved to her current location. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south.

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Disease. Bonds: Immigrant. Occupation: Actor

Voice: Strong lisp

Attributes [hide]

Elama Netyoive, Female Half-Elf Bard 5
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)12 (+1) 14 (+2)9 (-1)
Skills Athletics +7, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. She carries with her a set of greataxes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her fur is cut close to her head. Her fierce copper eyes like to dwell on things.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.

Motivation: Revenge; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Philantrophist. Flaws: Insomniac. Bonds: Rich, Enemies. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Shadow In the Storm, Female Tabaxi Adept 5
Medium (6'0") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 11
Languages Common, Auran, Ignan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 700 gp. Blue star sapphire (1400 gp). Alexandrite (500 gp). Aquamarine (500 gp). 1 Minor magic item.


Social Check DCs


Sarah Merton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her black hair is smooth and relatively long. Her brown eyes dart from person to person.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She inherited the family business which she has now maintained for 10 years.

Motivation: A rival would like her out of the picture; and sabotage a competitor

Ideals: Athletic, Gifted. Bonds: Nature, Job, Criminal record. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Sarah Merton, Female Human Cleric 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Eye agate (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Antrara Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, green cloak, she is not a threatening figure. She keeps her bronze crest in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Like her father and her brother before her, after school she went straight into learning to become a Map Maker. She inherited the family business which she has now maintained for 8 years.

Motivation: She loathes her own lifestyle; and she'd like to take her coworkers down a peg

Flaws: Shy, Depressed. Bonds: Enemies, Religious, Job. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Antrara Argenthrixus, Female Dragonborn Commoner 12
Medium (6'6") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 71 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +6, Stealth +4
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0

Possessions: White opal (1200 gp). Aquamarine (200 gp). Aquamarine (200 gp). Aquamarine (200 gp). Aquamarine (200 gp). Black pearl (200 gp). Brown-green garnet (90 gp). Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs

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