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NPC Generator

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Advanced [show]


Cloak In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears brown trousers with pastel and grey striped suspenders. She wears various colorful collared shirts. Her brown fur is lengthy. Her eyes are yellow and catlike.

Personality: A deeply religious woman she believes everything happens for a reason. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered singing. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants her loneliness to end; and she is greedy

Ideals: Joker, Artistic. Bonds: Religious, Rich, Has a crush. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Cloak In the Morning, Female Tabaxi Adept 7
Medium (5'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: Star rose quartz (20 gp). Black star sapphire (1300 gp). Hematite (6 gp). Rich purple corundum (1300 gp). 1 Minor magic item.


Social Check DCs


Ishte Sage, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she tends to wear a large black jacket. Her white hair is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Ishte studied abroad. A freak accident while working with her Bowyer father left her crippled. During her travels, Ishte and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ishte discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Ishte fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Wants to open a new tavern; and balancing her hectic life and new gardener responsibilities is difficult

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Ishte Sage, Female Tiefling Commoner 2
Medium (4'11") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Heskan Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his rusty crest up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Architect in town.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Impeccable, Entrepeneur. Bonds: Job, Adventurer, Military. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Heskan Vangdondalor, Male Dragonborn Adept 3
Medium (6'5") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)7 (-2) 17 (+3)15 (+2)
Skills Insight +5, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. Obsidian (10 gp). Rhodochrosite (10 gp). Golden yellow topaz (900 gp).


Social Check DCs


Azaki Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His blonde hair is knotted and matted. His brown eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Azaki was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic, Gifted. Flaws: Mundane. Bonds: Family, Poor. Occupation: Dilettante

Voice: Forgets to breathe while speaking

Attributes [hide]

Azaki Selevarun, Male Elf Aristocrat 1
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Terran
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs

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