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NPC Generator

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Advanced [show]


Tree Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears pastel cloth garments or leather armor. His gray fur is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: Tree was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has decided he is irredeemable; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Professionalism, Entrepeneur. Bonds: Job, Criminal record. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Tree Mirror, Male Tabaxi Adept 9
Medium (5'1") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)7 (-2) 12 (+1)16 (+3)
Skills Deception +6, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 500 gp.


Social Check DCs


Cloud Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a brown armored body suit, with a simple blue line shooting up and back down. He wears a small hat to hide his balding. His yellow eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a brothel owner, Cloud was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has worked as a Apothecary like his mother before him.

Motivation: Further expansion of business; and sabotage a competitor

Bonds: Job, Rich, Mentor. Occupation: Apothecary

Voice: Voice breaks

Attributes [hide]

Cloud Buttons, Male Tabaxi Expert 9
Medium (6'3") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: Gold cup set with emeralds (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item.


Social Check DCs


Katherine Paxton, Female Human [Permalink]

Personal [hide]

Description: She wears a brown broad hat and brown clothes. She carries a battered dagger and tarnished mace as well. Her auburn hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She never swears and excessively uses polite adverbs when speaking. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Katherine was raised in a hard working conservative environment. In her 18th year, her parents were killed by a dire rats raid, leaving Katherine alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Guard.

Motivation: Wants to have a good time and be beloved; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Optimist. Flaws: Greedy. Bonds: Job, Enemies. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Katherine Paxton, Female Human Aristocrat 8
Medium (5'1") Human, Lawful Evil (CR 8)
Armor Class 8
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +1, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many black ritualistic tattoos. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her tied-back hair is white. She wears crescent spectacles with a black brim.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Merla has worked very hard to control her curse. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Servant

Voice: Smooth and feminine

Attributes [hide]

Merla Underfoot, Female Halfling Cleric 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills Nature +5, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp.


Social Check DCs

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