Arannis Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears just a tan suit. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has always had a great fascination with Human culture. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Arannis was born in the east. At a young age he loved to build and create. Arannis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: He wants revenge against drow; and he wants to meet his childhood hero
Ideals: Philantrophist, Persistence. Flaws: Racist. Bonds: Adventurer, Enemies. Occupation: Tanner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp.
Mormo Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man prefers to wear green clothing when he does not wear armor. His clothes are grease stained in places. His hair, while still mostly dark red, has prominent grey streaks. He has gold eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Mormo was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. By chance he met his sister recently and the two have been together since.
Motivation: To reunite with his absent father; and he is currently in port desperately looking for someone to get him out
Bonds: Poor, Immigrant, Family, Slave, Job, In love. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 32 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 9 (-1) | 8 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Sapphire pendant on gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorpe Underbough, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his brown hair well, parting it to the left. His eyes, though not visible through his cowl, are hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born to a pair of adventurers, Thorpe grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Joker. Bonds: Immigrant, Rich, Adventurer. Occupation: Tailor
Voice: Boston accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 99 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.
Mozû Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he has a large white mantle and cape that has been intricately interwoven into his brown robe. His silver hair is smooth and relatively long. This hazel eyed southerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to loving parents in a slum to the south. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his sister
Ideals: Philantrophist, Gifted. Bonds: Poor, Job, Family. Occupation: Marshal
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 93 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 19 (+4) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 2000 gp. Eye agate (15 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Red spinel (110 gp). Silver pearl (110 gp). Alexandrite (1100 gp). Fiery yellow corundum (1000 gp). Rich purple corundum (1000 gp). White pearl (110 gp). Smoky quartz (50 gp). Onyx (50 gp). Black pearl (1100 gp). 1 Medium magic item.
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