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NPC Generator

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Advanced [show]


Peter Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered greataxe and tarnished scimitar as well. His brown hair is slicked back into a classic pompadour. He has several tiny sapphire earrings on each ear.

Personality: A skeptical and narcissistic man, Peter's first love is himself. His second love is also himself. He has all his life been fascinated with dancing.

History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered dancing. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Artistic. Bonds: Rich, Nature. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Peter Kirby, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long golden hair is drawn into a two foot long braid. He has several tiny amber earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist. Flaws: Fearful. Bonds: Rich. Occupation: Junk Dealer

Voice: Hard of hearing, loud

Attributes [hide]

Joser Warmwater, Male Halfling Commoner 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: Just what you see.


Social Check DCs


Azzakh Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. He has styled his white crest well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Azzakh wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 8 years old his parents immigrated from the south. When Azzakh reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Military, Immigrant. Occupation: Stableman

Voice: Deep voice with rolling R's

Attributes [hide]

Azzakh Phrahdrandon, Male Dragonborn Barbarian 5
Medium (6'8") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 9 (-1)16 (+3)
Skills Insight +2
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Ermina Coombs, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a grey shirt with thin pastel vertical stripes and tan pants. Beneath her clothing is a huge mess of scar tissue. Her hair is long and golden with streaks of chestnut, and is pulled back with small grey clips. Her hazel eyes lackadaisically let the world flow into them.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is skeptical of what others tell her and is slow to trust.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has money and likes to spend it.

Flaws: Selfish, Shy. Bonds: Slave, Rich, Adventurer. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Ermina Coombs, Female Human Bard 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)16 (+3) 17 (+3)8 (-1)
Skills Deception +1, Insight +5
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 110 gp. 1 Banded mail.


Social Check DCs

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