Agatha Murphy, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her silver hair is wavy and long. She wears crescent spectacles with a black brim.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise she seems alert and responsive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Professionalism, Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 39 (12d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vorka Walpole, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a white tunic with brown highlights, and long yellow pants that bunch up around her shoes. Her hair, while still mostly golden, has prominent grey streaks. Her green unseeing eyes seem to look past you.
Personality: She is happy with her job as a Carpenter. She turns her eye from what people do, preferring to live and let live. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She moves from town to town, unable to find a place to settle.
Motivation: She seems to be bored by most things; and expand her business
Ideals: Entrepeneur. Flaws: Disease, Mundane. Bonds: Job, Immigrant, Mentor. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 129 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 10000 gp. Bloodstone (60 gp). Tiger eye turquoise (7 gp). Zircon (60 gp). Zircon (60 gp). Star ruby (800 gp). Sardonyx (60 gp). Smoky quartz (60 gp). Iolite (60 gp). Obsidian (7 gp). Moss agate (7 gp). White pearl (150 gp). Fire opal (800 gp). Jasper (60 gp). Blue quartz (7 gp). Bloodstone (60 gp). Hematite (7 gp). 1 Medium magic item. 1 Medium magic item.
Theobald Wharton, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is thinning but still full. His gray eyes peer out from beneath his small brown hat.
Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the east was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has money and likes to spend it
Ideals: Disciplined, Philantrophist. Bonds: Rich, Immigrant, Debt. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 9 (-1) | 9 (-1) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
Possessions: 300 gp.
Manfred Rayden, Male Human [Permalink]
Personal [hide]
Description: This man wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has a penchant for wearing a ring with an oversized amber on his left hand. His brown hair has been sun bleached extensively. He has gleaming, smiling blue eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He always tries to repair and not replace. It was this mentality that drove him into the Server business.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Server.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence, Entrepeneur. Bonds: Rich, Job, Slave. Occupation: Server
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

